2D, UI and Pixel Art enjoyer.
My final year internship, discovering a triple-A industry.
Thanks to my amazing tutor (Aurélien Marck) and my warm team, I've loved producing, integrating and realizing the UI and some illustrations for this game.
My first internship, and a great experience.
Golden people who inspired me and gave me a lot of knowledge every day, sometimes without even knowing it.
A special thanks to Adam Marin and Matthieu Godet.
-Working on basics like 2D, 3D, animation, anatomy, perpective.
-Handling of software such as Photoshop, Zbrush, Animate, 3DSMax or Maya.
-Working and organization method (SCRUM, Carlson method, Pareto method ...),
-Many Game Jams (of different durations) and Hackatons,
-Study of the history of video games.