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Florian Bécavin
Florian Bécavin
Concept, UI & Pixel Art | Open to work
Paris, France

Summary

2D, UI and Pixel Art enjoyer.

Skills

2D AnimationConcept ArtConcept Design3D ModelingCharacter DesignPixel ArtProps2DPixelUI

Software proficiency

3ds Max
3ds Max
Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Aseprite
Aseprite
Animate
Animate

Productions

    • Video Game
      Bump ! SuperBwral
    • Year
      2024
    • Role
      UI Artist Assistant
    • Company
      Ubisoft Paris Mobile
    • Video Game
      Teenage Mutant Ninja Turtles : Shredder's Revenge
    • Year
      2022
    • Role
      Pixel Artist · internship
    • Company
      Tribute Games Inc.

Experience

  • UI Artist Assistant at Ubisoft Paris Mobile
    Montreuil, FR
    March 2021 - September 2024

    My final year internship, discovering a triple-A industry.

    Thanks to my amazing tutor (Aurélien Marck) and my warm team, I've loved producing, integrating and realizing the UI and some illustrations for this game.

  • Pixel Artist at Tribute Games Inc
    Paris (remote), France
    February 2022 - Present

    My first internship, and a great experience.

    Golden people who inspired me and gave me a lot of knowledge every day, sometimes without even knowing it.

    A special thanks to Adam Marin and Matthieu Godet.

  • Game Art Student at IIM - Digital School Paris
    Paris, La Défense, FR
    September 2020 - July 2024

    -Working on basics like 2D, 3D, animation, anatomy, perpective.

    -Handling of software such as Photoshop, Zbrush, Animate, 3DSMax or Maya.

    -Working and organization method (SCRUM, Carlson method, Pareto method ...),

    -Many Game Jams (of different durations) and Hackatons,

    -Study of the history of video games.